![]() Plus, games are just scarier in first person. It would have been that much closer to System Shock 2. Yeah, Dead Space would have been better in first person. Her sinister, friendly turrets? Oh, they had those in System Shock 2, 'cept they were robots.ĭead Space comes along, and it's a literal remake of System Shock 2, but A) it's not in first person, and B) it's got no SHODAN. A change in your babys sucking rate from rapid sucks to suckling and swallowing rhythmically, at about one suckle per second. If you've played any sort of major critcally-acclaimed in the past fifteen years, you've played something that was influenced in some way by System Shock 2. System Shock 2 is a game developed by the single most influential studio in the world at the height of its powers. ![]() Heck, Seamus Blackley helped invent the Xbox. Its not actual gameplay, but the in-engine teaser for System Shock 3, which is being helmed by game design legend and original. This game inspired everyone from id to Valve, and the studio's staff have gone everywhere from Bethesda to Harmonix to Valve to Irrational to Naughty Dog to Ion Storm to Microsoft to who knows where the heck else. Everything you need to know about System Shock 3. It transformed my understanding of what games could be. System Shock 2 is literally the greatest video game of all time.
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